About
This course was recorded with Unity 2019.1. I recommend you get the same version so you can learn in a comfortable way, but feel free to use a more recent one knowing UI is different. Here's what you will do throughout the course: Chapter 1: We will have an introduction. Chapter 2: We will have an overview of Type of Effects and VFX Fundamentals. Chapter 3: A quick look at the Pre-Production process. Chapter 4: Getting Unity project ready. Chapter 5: We will create some Sparks to get familiar with the Particle System. Chapter 6: We will create a AoE magic attack. Chapter 7: We will create a Projectile / Spell attack. Chapter 8: A performance overview with a practical exercise. Chapter 9: Conclusion From Chapter 4 on, you will need the attached zip file: "VFXGames_Scene". Don't forget to upload the Sparks, AoE and Projectile results (video or images) to the course project gallery. If you have any questions / doubts, please ask them on the discussions tab. Have fun!
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Overview
VFX Fundamentals
.4 steps